Cyberpunk narrative adventure All Our Broken Parts now has a free Steam demo containing the complete first chapter.
Developed by Tin Bird and published by GCORES PUBLISHING, the game follows Ruth, a robot physician operating a small clinic in Happiness City after a medical accident changes the course of her career.
Quick Summary
- Title: All Our Broken Parts
- Japanese title: 愛とロボット修理技術 All Our Broken Parts
- Simplified Chinese title: 爱与机器人维修技术 All Our Broken Parts
- Format: PC game
- Genres: adventure, indie, RPG, simulation, and narrative game
- Themes: cyberpunk, science fiction, dystopia, medical simulation, and robots
- Developer: Tin Bird
- Steam developer name: 锡鸟 Tin Bird
- Publisher: GCORES PUBLISHING
- Platform: PC via Steam
- Demo: free
- Demo release date: August 3, 2026
- Demo content: complete Chapter 1
- Estimated demo length: approximately 1.5 hours
- Protagonist: Ruth
- Occupation: robot physician
- Location: Happiness City
- Full game patients: five planned
- Estimated full-game length: 6–8 hours
- Full release date: not announced
- Mode: single-player
- Demo languages: English, Japanese, Simplified Chinese, Russian, Brazilian Portuguese, and Latin American Spanish
- Full voice acting: not available
- Minimum OS: Windows 10
- Minimum processor: Core i5-10600K
- Minimum memory: 8 GB RAM
- DirectX: Version 11
- Storage: 2 GB available space
Demo, Trailer, Key Art, and Steam Gameplay Screenshots

Ruth Runs a Clinic in a City Without Humans
Humanity has disappeared by the time the story of All Our Broken Parts begins.
Players take control of Ruth, a robot physician reassigned to a modest clinic in Happiness City after a medical incident.
The robots who arrive for treatment are not dealing only with broken hardware. Rejection, damaged memories, emotional instability, and other conditions blur the boundary between mechanical failure and psychological distress.
Ruth can open a patient's body, trace abnormalities using her stethowire, and use tools such as screwdrivers to perform repairs.
The free demo contains the complete first chapter and takes approximately 1.5 hours to finish.
Every Patient Has a Different Problem
Tin Bird structures much of the narrative around individual patients.
One is an art unit with built-in AI whose visual sensors have begun producing corrupted colors. Another is a bartender robot that brews alcohol from “tears” but suddenly loses its ability to perceive flavor.
Other cases include a delivery unit powered by an unusual outdated engine and a sales unit trapped in a seemingly endless loop of bad jokes.
Treatment goes beyond replacing a damaged component. Ruth can disassemble, diagnose, repair, rewrite, or purge parts of a patient's system.
Those decisions can affect both the robots who enter her clinic and Ruth's own future.
The Clinic Leads to a Larger Mystery
The daily routine gradually raises questions that extend far beyond medical work.
Why are robots unable to stop dreaming? Why were certain defective memories designed so they cannot simply be deleted? Does the sea that none of them has seen actually exist?
Happiness City also subjects its mechanical population to efficiency audits. Robots that fail to meet expectations risk being removed rather than allowed to continue working.
An unexpected incident eventually pulls Ruth away from ordinary clinic life and toward secrets involving humanity's disappearance, the origins of the robots, and the city's future.
Tin Bird currently expects the complete game to contain five patients and approximately 6–8 hours of story.
A Quieter Kind of Cyberpunk
The game uses retro pixel art but does not treat cyberpunk purely as a backdrop for large-scale technological spectacle.
Tin Bird focuses on quieter moments: rain against a room, sunsets seen from an overpass, dim clinic interiors, city lights, and half-remembered images.
The studio describes itself as a small group trying to make a living beneath an overwhelming city and sometimes feeling like machines that are gradually breaking down.
That feeling informs robots capable of crying, laughing, struggling, becoming desperate, loving, and wanting to be loved.
Repairing mechanical bodies therefore becomes a way to explore labor, identity, memory, emotion, and the value assigned to life in a city obsessed with usefulness.
Why This Matters
1) Robot repair is tied directly to the narrative
Opening a patient's body and finding the problem is not merely a detached minigame. Diagnosis connects directly to each robot's personal story.
2) Medical decisions are not always straightforward
Making a machine functional again may not solve the problem experienced by the individual inside it.
3) Cyberpunk is approached from an intimate scale
Rather than focusing only on corporations and futuristic technology, the game examines ordinary mechanical citizens trying to remain useful enough to survive.
4) The complete opening chapter is free
The 1.5-hour demo provides enough time to experience both the diagnostic mechanics and the game's narrative tone before the full release.
Game Information
The important details currently known are:
- All Our Broken Parts is developed by Tin Bird
- GCORES PUBLISHING is publishing the game
- the full game can be wishlisted on Steam
- the free demo launched on August 3, 2026
- it contains the complete first chapter
- the demo lasts approximately 1.5 hours
- players control a robot physician named Ruth
- Ruth works from a small clinic in Happiness City
- humans have disappeared from the game's world
- patients experience mechanical, memory, and emotional problems
- players can disassemble, diagnose, repair, rewrite, and purge systems
- decisions can influence patient outcomes
- the full game is planned to feature five patients
- its estimated full length is 6–8 hours
- the final release date has not been announced
- the presentation combines pixel art and cyberpunk
- the game is single-player
- the demo supports six languages
- full voice acting is not listed
- the minimum memory requirement is 8 GB RAM
- 2 GB of storage is required
- the full game is listed on the official All Our Broken Parts Steam page
- the free version is available through the All Our Broken Parts Demo page
- development updates are published through the official Tin Bird X account
Closing
All Our Broken Parts turns the work of a robot physician into a story about memory, employment, identity, emotion, and survival in a city without humans.
Its complete first chapter is already playable for free on Steam and lasts around 1.5 hours. Tin Bird has not announced a launch date for the full 6–8-hour game.
- Steam — Official Game Page, Story, Developer, Publisher, Languages, and System Requirements
- Steam — Official Demo Page, Ruth, Chapter 1, Patients, and Estimated Playtime
- Tin Bird X — Official Free Steam Demo Announcement
- YouTube — Official All Our Broken Parts Demo Launch Trailer
- GCORES — Official Demo Release Announcement and Game Overview
- Gamer.ne.jp — Japanese Report on the Steam Demo and Robot Doctor Gameplay
- Gematsu — Game Database, Japanese Title, Developer, Publisher, and Overview