13Z: The Zodiac Trials appeared as a playable title at Tokyo Game Show 2026, offering a closer look at how Singapore-based developer Mixed Realms is shaping its animal-spirit action roguelike in actual play.
Denfaminicogamer's hands-on report highlights the game's immediate sense of speed. Players move from one floating arena to another, tear through enemy groups with combos, dash out of incoming attacks and build new combinations of abilities while pursuing the ultimate goal of becoming the 13th Zodiac.
Quick Summary
- Global title: 13Z: The Zodiac Trials
- Japanese title: 13Z -十三座戦記-
- Official genre: action roguelike
- Developer: Mixed Realms Pte Ltd
- PS5 / Switch 2 publisher: Clouded Leopard Entertainment
- Steam publisher: Mixed Realms
- Theme: Eastern Zodiac
- Goal: become the 13th Zodiac Guardian
- Combat format: fast-paced 3D hack-and-slash
- Perspective: third-person
- TGS 2026: playable
- Denfami hands-on date: September 18, 2026
- Demo portion: early section of the game
- Available in Denfami's session: Fox and Raven
- Officially announced Challenger: Fox
- Officially announced Challenger: Raven
- Officially announced Challenger: Panda
- Fox name in developer material: Lyra
- Raven name in developer material: Sylith
- Panda name: Cai Li
- Camera system: adaptive camera
- Camera purpose: keep action and threats readable
- Area structure: floating islands / Trial arenas
- Area progression: clearing enemies opens the next area
- Hands-on boss: sheep-themed boss
- Boss telegraphs: dangerous areas appear before major attacks
- Defensive movement: dash
- Hub: Turtle Village
- Permanent progression: available outside individual runs
- Run progression: temporary skills and modifiers
- Build system: skill combinations
- Elemental system: Six Element Seals
- Run failure: temporary abilities can be lost
- Co-op: supported
- Online co-op: up to four players
- Offline console play: one to two players
- Offline console co-op: two-player split-screen
- PS5 release: January 14, 2027
- Nintendo Switch 2 release: January 14, 2027
- Steam release window: Q1 2027 on the verified store listing
- Official console price: still TBD
- Rating: pending
- PS5 / Switch 2 audio: Japanese and English
- Console subtitles: 11 languages
- Indonesian: not announced
- Steam demo: available
- Steam wishlist milestone: developer reported more than 114,000 in early September 2026
- Current status: in development
Trailer, Steam and 13Z Gameplay

Fast Combat Is Backed by an Adaptive Camera
The TGS build takes players through an early portion of the adventure, with Fox among the available characters.
Stages are arranged as a series of floating arenas. Defeating every enemy opens the route forward, keeping players in near-constant motion.
Denfaminicogamer noted that attacks remained easy to direct even without continuously relying on lock-on. One reason given is the game's adaptive camera system, which frames targets and combat spaces to keep fast encounters readable.
In an earlier developer interview, Mixed Realms explained that the camera can react to combat intensity, player spacing and incoming threats. Visibility adjustments can also prevent nearby geometry from obscuring crucial information.
The goal is not to automate combat, but to stop the camera from becoming a second opponent when arenas grow chaotic.
The Sheep Boss Rewards Telegraph Reading and Dashing
Roughly 15 minutes into Denfami's hands-on session, the player reaches a large sheep-themed boss.
Its scale immediately changes the tone of the encounter, towering over Fox rather than appearing like an easy Zodiac target.
Major attacks display danger zones on the ground. Players can read those telegraphs, dash outside the marked area and then move back in during an opening.
The battle illustrates an important part of 13Z's combat direction: speed does not mean attacking without interruption.
Movement, pattern recognition, timing and positioning remain important parts of dealing damage safely.
Skills, Six Element Seals and Progress That Survives a Run
The roguelike layer becomes clearer after each arena.
Players can acquire skills, currency and effects tied to the Six Element Seals while progressing through the Trials.
Some of that power belongs only to the current run. Once the attempt ends, the exact build assembled during that Trial does not simply carry over.
13Z also includes permanent progression, however.
Turtle Village operates as the hub between attempts. Resources gathered through play can strengthen the underlying character and unlock benefits for future Trials.
That creates two distinct build layers: temporary experimentation inside a run and long-term development outside it.
Failure therefore functions as more than a hard reset. The next run creates a chance to approach the Trial with different combinations.
Fox, Raven and Panda Use Distinct Combat Identities
The official Japanese site currently introduces three major Challengers: Fox, Raven and Panda.
Fox is a highly mobile swordswoman. Mixed Realms' development material identifies her as Lyra.
Raven, or Sylith, uses a more aerial combat style and attacks through razor-like feathers, fitting his background as a spirit tied to the dead.
Panda is Cai Li, an Iron Brawler built around much heavier physical attacks. Developer material has shown close-range martial arts, shoulder strikes, body slams and a rolling attack that turns his size into momentum.
Those differences become especially relevant in co-op.
Rather than offering characters that only differ through statistics, 13Z is designed around Challengers with distinct movement and combat identities.
Co-op Reaches Four Players, With Split-Screen on Consoles
13Z is not limited to solo runs.
Clouded Leopard Entertainment confirms online co-op for two to four players on PS5 and Nintendo Switch 2. Co-op Trials feature tougher enemies and bosses, alongside temptations that can test cooperation between players.
Both console versions also support two-player split-screen.
Steam likewise lists online co-op among its features, while Mixed Realms has continued working on how roguelike builds and Trial spaces scale when several Challengers fight together.
With characters that play very differently from one another, the multiplayer component is intended to offer more than simply putting extra bodies into the same arena.
Consoles Launch January 14, While Steam Still Needs a Specific Date
One platform detail requires some care.
Clouded Leopard Entertainment has officially set January 14, 2027 as the worldwide release date for PlayStation 5 and Nintendo Switch 2.
Denfaminicogamer's hands-on article states that PC, PS5 and Switch 2 are all scheduled for that date.
However, the latest verified Steam listing still shows Q1 2027 without specifically naming January 14.
Gematsu has also noted this distinction: the console editions are dated for January 14, while the self-published PC version remains announced for Q1 2027.
The safest current description is therefore January 14, 2027 for PS5 and Switch 2, with Steam awaiting a more specific primary-source date.
Why This Matters
1) The camera is treated as part of combat usability
The adaptive system is intended to preserve speed without making important targets or threats difficult to read.
2) Progression works on two levels
Temporary builds encourage experimentation in each run, while Turtle Village supports longer-term growth.
3) Each Challenger has a distinct combat identity
Fox, Raven and Panda differ through movement and movesets rather than only visual design or stat changes.
4) Co-op keeps the roguelike structure intact
Players can approach the same Trials solo, in online groups of up to four, or through two-player console split-screen.
Game Information
For now, the additional important information currently known includes:
- 13Z is developed by Singapore-based studio Mixed Realms
- its official global title is 13Z: The Zodiac Trials
- its Japanese title is 13Z -十三座戦記-
- the central motif is the Eastern Zodiac
- the story begins as the balance of the world starts to collapse
- the existing Zodiac Guardians revive the Zodiac Trials
- the Trials are intended to find a worthy 13th Zodiac
- Fox, Raven and Panda enter for different personal reasons
- every Challenger has unique abilities
- each also has its own progression systems
- Fox emphasizes speed and sword combat
- Raven uses aerial movement and feather-based attacks
- Panda uses physical force and martial arts
- gameplay uses a third-person perspective
- Trials contain shifting arenas
- builds use skills and modifiers
- Six Element Seals form part of the build system
- Turtle Village is the between-run hub
- permanent upgrades are available outside Trials
- a Steam demo is currently available
- Steam lists single-player
- Steam lists online co-op
- console versions support two-player split-screen
- console online play supports up to four players
- PS5 and Switch 2 are published by Clouded Leopard Entertainment
- Steam is self-published by Mixed Realms
- PS5 and Switch 2 launch on January 14, 2027
- Steam currently lists Q1 2027
- official CLE product pricing remains TBD
- the console age rating remains pending
- PS5 and Switch 2 include Japanese and English audio
- console subtitles include Japanese and English
- Traditional Chinese subtitles are supported
- Simplified Chinese subtitles are supported
- Korean subtitles are supported
- French subtitles are supported
- Italian subtitles are supported
- German subtitles are supported
- Spanish subtitles are supported
- Latin American Spanish subtitles are supported
- Brazilian Portuguese subtitles are supported
- Indonesian has not been announced
- the TGS 2026 build appeared within the KONAMI Digital Entertainment area
- TGS provided one of the pre-release hands-on opportunities
- Mixed Realms reported more than 114,000 Steam wishlists in September 2026
- official information is available through the 13Z Official Website
- Japanese updates are available through 13Z Official X
- the trailer is available through the Official 13Z Teaser Trailer
- the PC version is available to wishlist through 13Z: The Zodiac Trials on Steam
- console launch details are available through the Clouded Leopard Entertainment Announcement
- the TGS hands-on report is available through Denfaminicogamer TGS 2026 Report
Closing
The TGS 2026 hands-on suggests that 13Z is leaning on more than its animal-character designs and Zodiac premise. Fast combat, an adaptive camera, readable boss telegraphs, run-specific builds and permanent progression all feed into the same action-roguelike loop.
PS5 and Nintendo Switch 2 already have a January 14, 2027 launch date. Steam remains targeted for Q1 2027, but its exact PC release date still needs a clearer primary-source confirmation before it is treated as identical to the console schedule.
- Denfaminicogamer — TGS 2026 Hands-On Report Covering Combat, Adaptive Camera, Sheep Boss, Builds, and Trial Flow
- 13Z Official Website — Official Story, Characters, Systems, Console Platforms, Languages, and Product Specifications
- Clouded Leopard Entertainment — Official January 14, 2027 PS5 and Nintendo Switch 2 Release Announcement
- Steam — Official 13Z: The Zodiac Trials Store Page, PC Features, Demo, System Requirements, and Release Window
- Steam Community / Mixed Realms — Official Developer Updates, Character Details, Wishlist Milestone, and Development Progress
- Clouded Leopard Entertainment / YouTube — Official 13Z Teaser Trailer
- Red Hare Studios — Developer Interview Explaining the Adaptive Camera System and Combat Readability
- Gematsu — Platform Release-Date Clarification for Console and Steam Versions